Marksmanship Hunter Leveling Guide
Ranged burst, strong weapon scaling, and solid dungeon damage. MM brings Aimed/Multi-Shot pressure and Trueshot Aura support. Covers Classic, TBC, and WotLK from 1-80.
Why MM in Classic?
Highest ranged burst with Aimed/Multishot, excellent dungeon performance, and strong weapon scaling. Requires more mana management than BM.
Strengths
- Strong single-target burst; good for tagging/elite burns.
- Trueshot Aura boosts party melee/ranged.
- Good dungeon damage if pet holds off-tank or Assist.
Weaknesses
- More downtime (mana) than BM; less pet tanking.
- Heavily weapon dependent (ranged DPS).
- Lower solo safety if pet loses threat.
Talents by Level (Classic 1-60)
Early (10-29)
- Lethal Shots 5/5; Aimed Shot (if desired) for openers.
- Improved Hunter’s Mark; Efficiency 3-5/5.
- Hawk Eye 3/3 for range if PvP/comfort.
Mid (30-44)
- Trueshot Aura at 40 (party DPS boost).
- Mortal Shots 5/5; Barrage 3/3.
- Go for the Throat (pet focus generation) if pet-focused.
Late (45-60)
- Improved Aspect of the Hawk (if not in BM) or Ranged Weapon Specialization.
- Filler: Scatter Shot for control, Deterrence for safety.
- Beast splash: Unleashed Fury/Frenzy for pet damage.
Playstyle: Pet on target → Mark → Aimed/Auto/Multishot weave; conserve mana with Aspect of the Viper when low.
Rotation & Playstyle
Single Target
- Hunter’s Mark → Aimed Shot opener (optional) → Serpent Sting → Arcane/Multi weave.
- Keep Auto Shots unclipped; use Kill Command.
- Aspect of the Hawk; swap to Viper when <30% mana.
AoE/Dungeons
- Multi-Shot on CD; Volley for packs (watch threat).
- Trap/Freezing for CC; Feign Death to drop threat.
- Misdirection (not in Classic) skip; rely on pet growl/positioning.
Survival
- Concussive Shot kiting; Wing Clip + Raptor Strike if needed.
- Bandage instead of eating; keep pet happy for DPS.
- Freezing Trap for adds; Deterrence for emergencies.
Zone Route (Classic)
| Bracket | Zones | Notes |
|---|---|---|
| 1-20 | Starter → Barrens/Westfall | Ranged upgrades; pet quest early. |
| 20-30 | Ashenvale/Duskwood | Deadmines/Stockades for bows/guns. |
| 30-40 | STV/Desolace | SM Arm/Cath; ranged drops. |
| 40-50 | Tanaris/Feralas/Hinterlands | ZF runs; grind beasts for pet leveling. |
| 50-60 | Felwood/WPL/EPL | BRD/Strat/Scholo for mail and weapons. |
Gear, Weapons, and Enchants (All Versions)
Stat Priority
- Agility > Hit (cap) > Crit > Attack Power > Armor Pen (WotLK) > Haste.
- Ranged weapon DPS is the biggest upgrade.
Weapons
- Always chase ranged DPS upgrades; melee for stats only.
- TBC: Nesingwary 4000; Coilfang/Mech drops.
- WotLK: Quest blues/heroic drops; crafted scopes/guns.
Enchants
- Classic: +Scope; +Agi to gloves.
- TBC: Stabilized Eternium Scope; Nethercobra Leg Armor.
- WotLK: Heartseeker Scope; Icescale Leg Armor; +Agi enchants.
Pro Tips & Mana
Leveling Speed
- Use Rapid Fire on cooldown; Readiness (WotLK) to double burst.
- Carry high-DPS ammo; keep quiver/bag upgraded.
- Stutter-step to avoid clipping autos while moving.
Mana Management
- Aspect of the Viper when <30% mana; swap back for damage.
- Use lower rank Arcane Shot if mana starved (Classic/TBC).
- Drink between long pulls; use Rapid Recuperation (WotLK).
Group Utility
- Misdirection (TBC/WotLK) to tank; Silencing Shot on casters.
- Traps for control; pet interrupts if available.
- Trueshot Aura buff; keep Hunter’s Mark up.
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