Protection Warrior Leveling Guide
Tank-focused leveling with unmatched mitigation and control. Great for dungeon spam and safe soloing. Covers Classic, TBC, and WotLK with talents, rotations, gear, and routes.
Why Prot in Classic?
Safest warrior leveling path; excels in dungeon tanking and multi-target control. Slower solo kill speed but near-unkillable with a shield.
Strengths
- Very safe; can tank any dungeon while leveling.
- Strong threat tools: Sunder Armor, Revenge, Shield Block.
- Control: Concussion Blow, Improved Shield Bash.
Weaknesses
- Slower solo questing than Arms/Fury.
- Weapon/shield dependent for threat.
- Rage can starve if overgeared/healers overheal.
Talents by Level (Classic 1-60)
Early (10-29)
- Deflection 5/5, Anticipation 5/5 for avoidance.
- Improved Bloodrage for snap rage.
- Shield Specialization 5/5.
Mid (30-44)
- Last Stand; Concussion Blow; Improved Revenge 3/3.
- Toughness 5/5; Improved Shield Block.
- Defiance 3/3 for threat.
Late (45-60)
- Shield Slam at 40; One-Handed Weapon Spec 5/5.
- Anger Management (Arms) for rage flow.
- Improved Taunt/Shield Bash for control.
Dungeon spam is fastest for Prot; solo questing is slower but extremely safe—chain pull with Shield Block + Revenge loops.
Rotation & Playstyle
Single Target
- Shield Slam/Revenges on cooldown; Sunder if rage left.
- Keep Demo Shout; Thunder Clap in Battle Stance if safe.
- Shield Block to enable Revenge; Heroic Strike as dump.
AoE/Dungeons
- Bloodrage → Demo Shout → Thunder Clap → Shield Block + Revenge.
- Spam Sunder/Cleave; use Piercing Howl (if Fury splash) for control.
- Concussion Blow/Shield Bash to lock down casters.
Survival
- Last Stand + Health Pot for emergencies.
- Use LOS pulls; swap in defensive trinkets.
- Keep First Aid maxed; bandage between packs.
Zone & Dungeon Path (Classic)
| Bracket | Zones/Dungeons | Notes |
|---|---|---|
| 1-20 | Starter → RFC/WC/DM/Stocks | Practice tanking; learn LOS pulls. |
| 20-30 | SM Library/Graveyard | Great XP; shield/1H drops. |
| 30-40 | SM Arm/Cath, RFD, RFK | Chain runs for gear; get Defensive quest rewards. |
| 40-50 | ZF, Mara, Uldaman | AoE with Thunder Clap; keep rage with many hits. |
| 50-60 | BRD, Strat, Scholo | Pre-raid tank gear; learn multi-pack management. |
Gear, Weapons, and Enchants (All Versions)
Stat Priority
- Defense to cap (TBC/WotLK dungeons) > Stamina > Armor/Block Value > Hit/Expertise (for threat) > Strength.
- Classic: Defense/Sta/Block; Hit for threat consistency.
Weapons/Shields
- Fast 1H for faster Heroic Strike/Cleave rage dumps; shield with high block.
- Classic: Brutal Hauberk quest shields, Aegis of the Scarlet Commander.
- TBC: Crystalforged Shield, Aldor/Scryer rep shields; WotLK: Titansteel Shield Wall.
Enchants
- Classic: +Defense/+Stamina; +Shield Block to shield.
- TBC: +15 Agi to weapon, +18 Stam shield, +15 Stam to bracers.
- WotLK: Blade Ward/Blood Draining or Accuracy (threat) on weapon; +Defense/+Stam enchants elsewhere.
Pro Tips & Tanking Basics
Pulling & Control
- LOS pull casters; Heroic Throw + Gag Order (WotLK) to silence.
- Mark kill order; use Shield Slam on primary, Revenge tabbing for secondary.
- Shockwave packs after positioning; Thunder Clap on cooldown.
Survival
- Rotate Shield Block/Last Stand/Shield Wall; don’t stack them unless needed.
- Use trinkets proactively; keep stones/health pots ready.
- Keep Demo Shout up; maintain Thunder Clap for physical mitigation.
Group Utility
- Battle/Commanding Shout; Vigilance (WotLK) to manage threat.
- Intervene to save allies; Spell Reflect party-saving casts.
- Call for MD/Tricks (WotLK) to stabilize initial threat.
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